Synopsis

"Harvest" is a multiplayer mod for Unreal 3 that I helped develop. The game takes place in a Victorian-style steampunk world. The humans travel through two levels, city streets and a city park, battling player-controlled Lurkers.

The goal of the Lurkers is to "harvest" human bodies so that the swarm can overtake the city.

The goal of the humans is to activate all the steam nodes throughout the level in order to drive away the large descending swarm in the sky.


Screenshots


Harvest Screenshot - Lurker Pouncing


Harvest Screenshot - Lurker Watching Over the City


Harvest Screenshot - Gentleman Outside the Laboratory


Harvest Screenshot - Gentleman In the Streets


Harvest Screenshot - Lurker Wall-Climbing


Harvest Screenshot - Lurker Stalking the Humans


Harvest Screenshot - Battle at the Final Steam Node


Harvest Screenshot - Victory for the Debutantes


Renders and Concepts

Below are some of the objects, textures, and concepts that I created for the game.


Steam Node Model, 8,827 Triangle Count, Textured Renders


Long, Tall, and Short Building Models, Textured Scanline Renders


Long, Tall, and Short Building Models, Shaded Scanline Renders


City Streets Concept


Arboretum Concept


Copyright © 2009 Mark Badoy All rights reserved.

All original characters, images, this website and all content within are the property of Mark Badoy unless stated otherwise, and may not be used without the written consent of Mark Badoy. All other company trademarked/copyrighted characters and related indicia are drawn as fan art and are properties of their respective companies, all rights reserved.