MARK BADOY 3D ENVIRONMENT ARTIST http://www.markbadoy.com/ mbadoy@gmail.com 5232 Tennyson Parkway Building 2 Plano, TX 75024 832-428-4737 TOOLS • 3ds Max 2009 • Maya 2010 • Mudbox 2009 • BodyPaint 3D • Photoshop CS3 • Crazybump • TortoiseSVN • Microsoft Office 2007 (Word, Excel, PowerPoint) ENGINES • UnrealEd 3 • Torque X SKILLS • Traditional and digital art skills • 3D Modeling, both high and low-poly • UV Unwrapping • Texturing and normal map creation for 3D models • Lighting environments • Rigging and animation • Implementing assets into a game engine and level creation • Experience with daily SCRUM GAME EXPERIENCE Play Soldier, Unreal 3 Team Project July 2009 - December 2009 3D Environment Artist Guildhall, Team Size 16 (six artists, three programmers, and seven level designers) • Designed, modeled, and unwrapped several environmental pieces for the game, including modular building assets • Participated in pre-production brainstorming, researching, and concepting Harvest, Unreal 3 Team Project March 2009 - May 2009 3D Environment Artist Guildhall, Team Size 9 (three artists, two programmers, and five level designers) • Designed, created, and textured most of the game’s environmental pieces • Designed, created, and textured three types of buildings for the game, including the buildings’ LOD models • Created early mockups for the game’s two levels in 3ds Max to help the designers visualize the game’s mood and play space • Created concept art for the game’s environments, and created early concepts for the characters and enemies Return of the NOM, Torque X Team Project March 2009 - May 2009 2D Artist Guildhall, Team Size 4 (two artists, one programmer, and one level designer) • Created sprite animations for the main character, two bosses, and one enemy • Created dozens of unique background pieces • Created all assets for the HUD • Created concept art for the characters and environments • Set the tone for the visual theme and maintained that vision throughout development EDUCATION The Guildhall at SMU, Plano, TX August 2008 - December 2009 Masters in Interactive Technology Specialization in Art Creation The University of Houston, Houston, TX August 2001 - December 2007 Bachelor of Fine Arts Painting Major with an English Minor ART-RELATED WORK EXPERIENCE Volunteer Instructor, Houston, TX February 2008 – July 2008 • Gave weekly private art lessons to two children (ages seven and nine) • Taught basic and advanced techniques for drawing, painting, and different kinds of crafts • Reviewed art subjects, including art history, color theory, perspective, and light Resource MFG, Houston, TX June 2006 – July 2006 • Created a safety manual for the machinery at Smurfit-Stone • Took the pictures, designed the layout, and wrote the text for this manual UH Fine Arts Department, Houston, TX August 2005 - May 2006 • Operated and maintained the student photo lab AFFILIATIONS Academy of Classical Karate-do, Plano, TX December 2008 – March 2009 • Studied traditional Wado-ryu Karate Revolution Dojo, Houston, TX August 2007 – December 2007 • Studied Jiu-jitsu, Judo, and basic mixed martial arts techniques UH Shotokan Karate-Do Club, Houston, TX August 2004 – July 2006 • Studied traditional Shotokan Karate and participated in tournaments Cougar Aikido, Houston, TX August 2004 - January 2006 • Studied Aikido